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MentalRay shaders



JS_fisheye
A fisheye lens shader for Maya and 3ds Max.
Windows 32 and 64, Linux32 and OSX version.
JS_panoramic
A 360° panoramic lens shader for Maya and 3ds Max.
Windows 32 and 64, Linux32 and OSX version.

JS_wrapmaterial
A wraplight phong shader for Maya and 3ds Max.
Windows 32 and 64, Linux32and 64 and OSX version.
JS_FlatColor
A basic color shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_Ramp
A simple U or V ramp shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.
JS_BlendColor
A two color mixing shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_PlusMinusAverage
A add, subtract shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.
JS_MultiplyDivide
A multiply, divide shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_Reverse
A reverse shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.
JS_FacingRatio
A facing ratio shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_Luminance
A color to luminance shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.
JS_SetRange 1.1
A vector and a scalar set range shader for Maya and 3ds Max.
Windows 32 and 64, Linux32and 64

JS_Clamp
A clamp value shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.
JS_Color_to_Vector
A color to vector shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_Vector_to_Color
A vector to color shader for Maya and 3ds Max.
Windows 32 and 64, Linux32and 64 and OSX version.
JS_Vector_to_Scalar
A vector to scalar shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_Incidence 1.2
A incidence shader with parameters for Bias and Gain and with object, world, camera and custom spaces for Maya and 3ds Max.
Windows32 and 64, Linux 32 and 64 and OSX version.
JS_DistanceBetween
A distance between points shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_Scalar_to_Color
A scalar to color shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64.
JS_RampDriven
A ramp shader with modes for U, V and Driven ramp for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64.

JS_VectorMath_Scalar
A vector math shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.
JS_VectorMath_Vector
A vector math shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.

JS_VectorState
A vector state shader for Maya and 3ds Max.
Windows 32, Linux 32 and OSX version.
JS_Gamma
A gamma adjust shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.

JS_Contrast 2.0
A contrast shaders for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.
JS_Oneside
A choose side shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.

JS_SurfaceLuminance
A surface luminance MR shader that lets you choose which lights should be included in the calculation. For Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.
JS_Switch
Three switch shaders: Color, Scalar and Vector
for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.

JS_ColorMath 1.1
A color math shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.
JS_ScalarMath
A scalar math shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.

JS_MultiRamp
A color ramp shader for Maya and 3ds Max.
More info in the tutorial section.
Windows 32 and 64, Linux 32 and 64 and OSX version.
JS_Normalmapper and JS_EdgeDisplacer 1.2.2
Normal map and edge displacement shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.

JS_BiasGain
A color and a scalar Bias Gain shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.
JS_Mosaic
A pixellate file texture shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.

JS_Wood 2.0
A 3d wood shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.
JS_MultiLayers
A layer material shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64 and OSX version.

JS_Glare
A glow/glare output shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64
JS_SpaceChange
A space convertion shader for Maya.
Windows 32, Linux 32 and 64 and OSX version.

JS_ExposureControl 1.1
A lens shader for Maya, XSI and 3ds Max with Exposure, Contrast, White balance, Saturation and Color Filter.
Windows 32 and 64, Linux 32 and 64
and OSX version.
JS_Place3dTexture
A place3dtexture shader for Maya and 3ds Max.
Windows 32 and 64, Linux 32 and 64
and OSX version

JS_Expression
A mathematical expression shader for Maya.
Windows 32 version.

JS_ColorToScalar
A color to scalar shader for Maya.
Windows 32 and 64 and Linux 32 and 64 version.



Hardware color in Maya viewport fix for MR base material shaders

Source code for MR shaders in one package

Mac OSX Universal Binary versions of my shaders thanks to Trey Harrell




Mi files, Melscripts and other MentalRay shaders



.mi file for using G. Mohans mix8vector.
with MentalRay in Maya. Or download here
.mi file for using G. Mohans
Whirly shader. with MentalRay in Maya and 3ds Max.
Or download here
Examples

.mi files for using Kim Aldis Turbulence and Noise shaders in Maya and 3ds Max.
Shaders can be found here.
My compiled version of Gonzalo Garramunos
MR Classes shaders v0.1.6.
Download the sourcecode here: mrclasses

.mi file and melscripts for using the Lume shaders from 3ds Max in Maya. The lume.dll can also be downloaded here. (Mental Ray 3.2 Shaders for all platforms)
You have to register to download.
muhHair .mi file and melscript for using thebigMuh´s MR hair shader in Maya.
Shader here

.mi files for using Sintesys MR Skin shaders in Maya.
Shaders can be found here. More info here.
mix20layer is my edited and recompiled version of Francesca Luces mix8layer v.1.0.
Windows, Linux and OSX version. Now also OSX universal binary.

Files for using Andy Hayes glimmer MR output shader
in Maya.
Andys site: http://www.andymator.co.uk/
Files for using Andy Hayes fbm MR texture shader
in Maya.
Andys site: http://www.andymator.co.uk/

Files for using DarkTree shaders in Maya with The Image Works TIWdtemental MR shader.
Read more here.
Files for using Andy Hayes Voronoi MR texture shader
in Maya. Andys site: http://www.andymator.co.uk/

Files for using Binary Alchemys MR shader pack 11.2 in Maya. More info here: http://www.binaryalchemy.de/
Windows, Linux version.
Files for using Thomas Einarssons raylenght_te MR shader in Maya.
Windows version.

Files for using Binary Iris thickness MR shader in Maya.
More info here: http://www.binaryiris.com/shaders/
Windows, Linux version.
Files for using Binary Iris inciDents MR shader in Maya.
More info here: http://www.binaryiris.com/shaders/
Windows, Linux version.

Files for using Binary Iris BoolTrace MR shader in Maya.
More info here: http://www.binaryiris.com/shaders/
Windows, Linux version.
Files for using Ben Rogalls´s Solid_Volume MR shader in Maya.
RC 19.
Windows version.

Files for using Ben Rogalls´s zbump MR shader in Maya.
Windows version.
Files for using Ben Rogalls´s Steep Parallax MR shader in Maya. v.7
Windows version.

Files for using Daniel Rind´s Deriver MR shader in Maya.
Windows version.

Files for using Tek2shoot´s Illumination MR shader in Maya.
Windows version. v.1.1