Hardware color in Maya viewport fix for MR base material shaders
Source code for MR shaders in one package
Mac OSX Universal Binary versions of my shaders thanks to Trey Harrell
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Mi files, Melscripts and other MentalRay shaders |
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.mi files for using Kim Aldis Turbulence and Noise shaders in Maya and 3ds Max.
Shaders can be found here. |
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My compiled version of Gonzalo Garramunos
MR Classes shaders v0.1.6. Download the sourcecode here: mrclasses |
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.mi file and melscripts for using the Lume shaders from 3ds Max in Maya. The
lume.dll can also be downloaded here. (Mental Ray 3.2 Shaders for all platforms)
You have to register to download. |
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muhHair .mi file and melscript for using thebigMuh´s MR hair shader in Maya.
Shader here |
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mix20layer is my edited and recompiled version of Francesca Luces mix8layer v.1.0.
Windows, Linux and OSX version. Now also OSX universal binary. |
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Files for using Andy Hayes glimmer MR output shader
in Maya. Andys site: http://www.andymator.co.uk/ |
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Files for using DarkTree shaders in Maya with The Image Works TIWdtemental MR shader.
Read more here. |
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Files for using Andy Hayes Voronoi MR texture shader
in Maya. Andys site: http://www.andymator.co.uk/ |
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Files for using Binary Alchemys MR shader pack 11.2 in Maya. More info here: http://www.binaryalchemy.de/
Windows, Linux version. |
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Files for using Thomas Einarssons raylenght_te MR shader in Maya.
Windows version. |
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Files for using Binary Iris thickness MR shader in Maya.
More info here: http://www.binaryiris.com/shaders/ Windows, Linux version. |
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Files for using Binary Iris inciDents MR shader in Maya.
More info here: http://www.binaryiris.com/shaders/ Windows, Linux version. |
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Files for using Binary Iris BoolTrace MR shader in Maya.
More info here: http://www.binaryiris.com/shaders/ Windows, Linux version. |
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Files for using Ben Rogalls´s Solid_Volume MR shader in Maya.
RC 19. Windows version. |
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Files for using Ben Rogalls´s zbump MR shader in Maya. Windows version. |
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Files for using Ben Rogalls´s Steep Parallax MR shader in Maya. v.7 Windows version. |
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Files for using Daniel Rind´s Deriver MR shader in Maya. |
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Files for using Tek2shoot´s Illumination MR shader in Maya. |
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